Starcraft Universe Prologue
February 16th, 2013
St. Louis, MO - For the last two years we've been developing a project known as 'StarCraft Universe', an MMO-Style RPG Mod for StarCraft II. We're excited to release the single-player Prologue of our game designed to introduce you to our story, and teach you how to play!
StarCraft Universe takes place in an alternate timeline, 11 years after the events which transpire in the 'In Utter Darkness scenario of the StarCraft II: Wings of Liberty campaign. It's our vision of how the universe may have been for any survivors of the hybrid onslaught which ensued, had Kerrigan died. We're only releasing the single-player content at the moment because we need to release this project slowly to ensure all of our core systems work properly. This project is a massive undertaking, which completely alters the way the SC2 engine operates, and we're a very small team without a big QA department. YOU guys will be our quality assurance!
Multiplayer content has been in development for a while now, and we hope to bring you some in a few months if this release runs smoothly.
Upheaval Arts and the evolution of StarCraft Universe:
6 months ago, Ryan Winzen formed a company around the project known as 'Upheaval Arts'. Originally, we'd hoped to sustain our projects using the Blizzard Arcade, but with the monetization elements of the Arcade still in the works by Blizzard, we're still forging ahead with the development of StarCraft Universe. While we maintain a lean and efficient operation (Ryan runs this thing out his Dad's basement), we've reached a point where we need funding to continue the project.
We are now coming to the fanbase, asking for help. We didn't want to ask for anything until we proved that we could make this. So please, play our Prologue, enjoy yourself, and if you believe we have what it takes to make this game happen and have the extra cash, support us by donating at upheavalArts.com/StarCraftUniverse . We want to make this game a reality!
En taro Adun!